It all started as a simple idea to provide myself and my team with a tool that offered a quick solution to creating an eye for characters that prevented the need to constantly rebuild from scratch. That idea grew into a bigger, more thoughtful tool that I am proud to introduce and offer to you. I use CE Eye Maker on every single character I produce, both in a professional studio environment, as well as for personal projects and I am proud to finally be able to share it.

Launching Soon!!

CE Eye Maker — Professional Eye Tool for Autodesk Maya
$40.00

Creating believable, expressive eyes has never been faster. CE Eye Maker is a professional-grade Maya tool that delivers a fully rigged, production-ready eye complete with a powerful procedural shader system — all controllable through a clean, intuitive UI.

Whether you're crafting a photorealistic human character or a stylized creature, CE Eye Maker adapts to your vision. Choose from a library of built-in presets ranging from realistic to fully stylized, or dive into the custom controls and build your own look from scratch. The procedural shader gives you deep flexibility without the complexity — no manual node wiring required.

What's included:

  • Fully rigged, production-ready eye rig

  • Procedural shader with extensive customization controls

  • Preset library spanning realistic, simple, stylized, and animal eye types

  • Custom UI for intuitive, real-time adjustments

  • Compatible with Autodesk Maya and Arnold renderer

Who it's for:
CE Eye Maker is built for character artists of all levels — from students learning the craft to seasoned professionals on tight deadlines. If you spend time building eyes in Maya, this tool will save you hours on every project.

*Your license key will be emailed within minutes of purchase. Please check your spam or junk folder if you don't see it.*

FAQs

And key details worth noting.

  • The tool has been tested from Maya version 2023 - current.

  • Your license will support 2 installations. This can work well for a home machine/work machine setup, or for a desktop/laptop setup.

    In the case an additional installation would be needed, please contact me directly to provide a solution.

  • The Eye is intended to be used with Arnold CPU rendering. At the moment, GPU is not supported.

  • Yes! There is clear documentation on installation and removing, as well as a video walk-through of how the tool works.

  • If any meaningful updates are developed (such as bug fixes or additional UI or rig improvements, I plan on rolling that out as a to existing customers.

    If there is a complete overhaul of the tool that is an essential update, that would potentially be offered as a separate version.