It all started as a simple idea to provide myself and my team with a tool that offered a quick solution to creating an eye for characters that prevented the need to constantly rebuild from scratch. That idea grew into a bigger, more thoughtful tool that I am proud to introduce and offer to you. I use CE Eye Maker on every single character I produce, both in a professional studio environment, as well as for personal projects and I am proud to finally be able to share it.
Launching Soon!!
Creating believable, expressive eyes has never been faster. CE Eye Maker is a professional-grade Maya tool that delivers a fully rigged, production-ready eye complete with a powerful procedural shader system — all controllable through a clean, intuitive UI.
Whether you're crafting a photorealistic human character or a stylized creature, CE Eye Maker adapts to your vision. Choose from a library of built-in presets ranging from realistic to fully stylized, or dive into the custom controls and build your own look from scratch. The procedural shader gives you deep flexibility without the complexity — no manual node wiring required.
What's included:
Fully rigged, production-ready eye rig
Procedural shader with extensive customization controls
Preset library spanning realistic, simple, stylized, and animal eye types
Custom UI for intuitive, real-time adjustments
Compatible with Autodesk Maya and Arnold renderer
Who it's for:
CE Eye Maker is built for character artists of all levels — from students learning the craft to seasoned professionals on tight deadlines. If you spend time building eyes in Maya, this tool will save you hours on every project.
*Your license key will be emailed within minutes of purchase. Please check your spam or junk folder if you don't see it.*
FAQs
And key details worth noting.
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The tool has been tested from Maya version 2023 - current.
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Your license will support 2 installations. This can work well for a home machine/work machine setup, or for a desktop/laptop setup.
In the case an additional installation would be needed, please contact me directly to provide a solution.
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The Eye is intended to be used with Arnold CPU rendering. At the moment, GPU is not supported.
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Yes! There is clear documentation on installation and removing, as well as a video walk-through of how the tool works.
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If any meaningful updates are developed (such as bug fixes or additional UI or rig improvements, I plan on rolling that out as a to existing customers.
If there is a complete overhaul of the tool that is an essential update, that would potentially be offered as a separate version.